[Live. Love. Die.] Phoenix Academy 0

EDITOR’S NOTE: This series ended up touching a lot on Fascism and Authoritarianism, and while attempts were made not to make it representative of particular historical or cultural events…I feel like we failed in that regard. I would not have told this story, this way, if I was making it now. It is important to acknowledge our failure. I could have done better.

Session Zero of our latest campaign playtest of Live. Love. Die.
This is a playtest campaign so some stuff is going to be a little rough, and might change during play.

This campaign features 3 university students, studying at the top Agnatan Military school. they are training to be Ace Mecha Pilots, the best of the best. Each one an exemplar of what can be achieved in the service.

I hope you enjoy our session zero, where we build our pilots, and our world. We also do a quick mission at the end too. Continue reading “[Live. Love. Die.] Phoenix Academy 0”

[Blades In The Dark]: Arcus


Welcome to Arcus, an island city. Floating in the sea of clouds. Populated by refugees, academics, mystics, criminals, and entrepreneurs. All of them survivors of a shattered world. We join a group of scoundrels fresh out of Bedlam, looking to carve out a place for them and theirs. Hopefully we’ll see them grow into a powerful organisation, and overcome daring obstacles. We might also see them suffer. Strife from their past, their relationships, and their ambition will all test their resolve.

Should they endure, glory awaits them!

Join us, in our longest series to date. In a world of our own creation; built using The Quiet Year, and run using Blades In The Dark. This is Blades In The Dark: Arcus.

Continue reading “[Blades In The Dark]: Arcus”

[Blades In The Dark/The Quiet year]: World Building Arcus

In this week’s episode we share with you how we created the setting for our Blades in The Dark campaign, using a map drawing game called The Quiet Year. 
After we finished up the game Fin went and listened through the whole episode, extrapolating changes, and cutting the fat until we had a nice consistent setting. Then he drew us a kick ass map! 
We hope you all enjoy this look at a cool little thing we did.

Continue reading “[Blades In The Dark/The Quiet year]: World Building Arcus”