Solo: [Recollection Gloaming]

CONTENT WARNING: Death, Injury, Fire, War.
(This game REALLY should be played before you listen to the AP, it is totally possible to have this game spoiled for you. Get it here.)

A wonderful, emotional, and atmospheric episode of Solo. Playing through this guided solo RP experience was my FAVOURITE part of this series so far. It pulls together several underused tools of storytelling that we don’t see nearly often enough in RPGs. Not at the mechanical level anyway.

It’s, FANTASTIC!

Continue reading “Solo: [Recollection Gloaming]”

Solo: [My Favourite Pilot!!]

Content Warning: Death.
It’s August, it’s nonbinary TTRPG month, and we’ve got so much planned. 2 conventions, a Ray’s birthday, some collaborations with other nonbinary folks, and a new product release from Ray.

And to make it even more fantastic; we’re going to be bringing you 4 episode of our new series Solo. This series is all about exploring single player RPGs, and highlighting this innovative and avant garde area of RPG design.

This week we’re playing My Favourite Pilot!! A game by Sophie Mallinson that was made as part of the Emotional Mecha Game Jam. It’s a tight little game about how we respond to the loss of celebrities, and their impact on our growth.

If you like it, get yourself a copy hereContinue reading “Solo: [My Favourite Pilot!!]”

Solo: [Death Sentence]

Content Warning: Death, War.
Solo is a new series from us where Ray will be taking a closer look at single player RPGs. The first season of this new show will look at Solo RPGs from the Emotional Mecha Game Jam.

First up is Death Sentence, a game by Jeff Ellis. In it you play as a mech pilot, left behind after helping a colony ship safely escape this sector of space. The enemy approaches, and you have to decide what to do with your final moments…and compose your final words.

We hope you like this new series, and if you’ve got feedback we’d love to hear it.

Continue reading “Solo: [Death Sentence]”

Interview with Ross Payton

Ross Payton is a podcast producer and freelance game writer. He’s worked on content for Eclipse Phase, Delta Green, Red Markets, and more. He’s the producer of Role Playing Public Radio and all their affiliated shows, as well as The Mixed Six!

Ross Payton is someone I’ve always wanted to interview and I’m so grateful I finally got to speak with him. And I’m excited to share it with you! Continue reading “Interview with Ross Payton”

[Live. Love. Die. Remember]: Love’s Comet

CW: Fire, Storms, Earthquakes, Riots, Police Brutality, Death.
My friend Andrew and I played our first game together, and they graciously let me record it.

We played Live. Love. Die. Remember. together and explored a world where mechs are used to hold back the extreme weather events caused by anthropogenic climate change.

Get your own copy of LLDR by clicking here. Continue reading “[Live. Love. Die. Remember]: Love’s Comet”

Hard Wired Island Interview Part 2: Freyja

It’s time for part 2 of our 2 part interview series.

This week we’re talking to Freyja about her role in making Hard Wired Island. We talk with her about where she got started as a designer, and she’s tried to reinforce the themes of the game in its mechanics.

If you missed part 1 you can hear it here.

Hard Wired Island is up on Kickstarter right now, you can find more here. Continue reading “Hard Wired Island Interview Part 2: Freyja”

Hard Wired Island Interview Part 1: Ettin

We have a 2 part interview series to celebrate Ray’s continuing recovery.

This week we’re talking to Ettin about his role in making Hard Wired Island. Ettin talks us through some of the setting, it’s weirder parts, and almost goes on a rant about AI.

Next week we’ll be talking to Freyja about her role, the mechanics of the game, and how she got into game design.

Hard Wired Island is up on Kickstarter right now, you can find more here.

Listen to part 2 by clicking here.

Continue reading “Hard Wired Island Interview Part 1: Ettin”