[Live. Love. Die.] Phoenix Academy 1

On this episode our pilot try to grow closer, some try patching their wounds, and other try to gain a lasting advantage. All before a high speed battle against a teacher they’ve never faced before. How will they fair?

We tested out the new interlude mechanic this session too, which is how you play the time between missions.

(apologise for the loud fan, it was very hot. We changed up it’s position after the first hour so it was less distracting.)

Continue reading “[Live. Love. Die.] Phoenix Academy 1”

[Live. Love. Die.] Phoenix Academy 0

EDITOR’S NOTE: This series ended up touching a lot on Fascism and Authoritarianism, and while attempts were made not to make it representative of particular historical or cultural events…I feel like we failed in that regard. I would not have told this story, this way, if I was making it now. It is important to acknowledge our failure. I could have done better.

Session Zero of our latest campaign playtest of Live. Love. Die.
This is a playtest campaign so some stuff is going to be a little rough, and might change during play.

This campaign features 3 university students, studying at the top Agnatan Military school. they are training to be Ace Mecha Pilots, the best of the best. Each one an exemplar of what can be achieved in the service.

I hope you enjoy our session zero, where we build our pilots, and our world. We also do a quick mission at the end too. Continue reading “[Live. Love. Die.] Phoenix Academy 0”

IQH presents Convention Chats

Some of the minds behind 3 of Australia’s Regional gaming conventions have a chat about what goes into making those happen.

Our guests this episode were Hayley and Matt. Here are some links.
Links from Hayley:
twitter.com/storybrewers
arcanacon.org
www.facebook.com/Arcanacon/

Links from Matt:
EttinCon.org
For more about the GM primer EttinCon.org/GM
Look at Matt’s role EttinCon.org/blog

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[International Querterly Hurtfest] Triple Tidel Takeover

The [International Querterly Hurtfest] is BACK!

After the Commanding Consuls took possession of the Azure Jewel, the rules of the [IQH] have changed! In order for the the subjects of this wrestling realm to prove they’ve got what it takes to hold onto their mystic blessings, they’ll have to fight against a trio of outsiders…

IN OUR NEW AQUATIC SUPER STADIUM!

Continue reading “[International Querterly Hurtfest] Triple Tidel Takeover”

Oracle: Lone Traveller

[Content Warning, this episode involves Butchery, Carrion, and Bugs.]

Oracle is a future telling role playing game. Using special cards the Oracle and Travellers attempt to divine what the coming adventure will bring. How they will try and overcome challenges. And what their ultimate fate shall be.

We tried out Oracle with only 1 Traveller and liked the results. If you liked listening to it, you can get a copy of this cool game from Ash McAllan; here

Continue reading “Oracle: Lone Traveller”