NYWF Needs More Game Makers!

In following with the example set by the festival. I would like to acknowledge the Awabakal and Worimi peoples, who are the traditional custodians of the land the festival was held on, and that this podcast was made on. I pay respect to their elders past and present as well as to any listeners with a connection to the world’s oldest continuing culture. I would also like to acknowledge that sovereignty was never ceded and this always was and always will be Aboriginal land.

CW: Alcohol

National Young Writers Festival happens every year in early October, in Newcastle Australia. It is part of a collection of arts festivals that happen as part of This Is Not Art festival. It’s free to attended, and offers workshops, panels, comedy sets, poetry readings, and more!

It’s made up of artists from all over the place, getting together, and sharing their creative energy, insight, and skills with each other and the public.

I want more game makers to attend, and more importantly; I want them on panels!

Let us see if I can convince you, while I pay homage to The Mixed Six. Continue reading “NYWF Needs More Game Makers!”

[NYWF]: Dungeon Writers and Arts Dragons

In following with the example set by the festival. I would like to acknowledge the Awabakal and Worimi peoples, who are the traditional custodians of the land the festival was held on, and that this podcast was made on. I pay respect to their elders past and present as well as to any listeners with a connection to the world’s oldest continuing culture. I would also like to acknowledge that sovereignty was never ceded and this always was and always will be Aboriginal land.

The first in our series of content recorded for, about, and at the National Young Writers Festival here in Newcastle. This is an Actual Play of hacked version of Ash McAllan’s game Oracle.

Elyce Phillips, Soo-Min Shim, and Chloe Alison Escott, join Ray on a journey to find Arts Funding. Recorded in front of a live audience, it was a hilarious adventure as well as being full of many firsts. We hope you enjoy.

[Note: we did our best with the editing of the sound quality, but it was a noisy space.]

Continue reading “[NYWF]: Dungeon Writers and Arts Dragons”

Solo: [In The Ocean]

In The Ocean is a micro rpg with prompt cards that ask you to answer questions about the world, or play out scenes from your past.
In it you play as a mech pilot stranded on an ocean planet, watching the battle overhead. As you wait for rescue you remember your past.

It’s a pretty excellent game, and I hadn’t thought about it during the recording but it could be an excellent way to build the setting for a more expansive mech game.

Get your own copy of In The Ocean here.

Continue reading “Solo: [In The Ocean]”

Solo: [Stories To Tell]

CONTENT WARNING: Death, Injury, Lizards, Birds.
This was weird play experience. You ask questions of the other players…or in solo mode, you ask yourself? It was an interesting game, I liked it.

In particular, I think it’s a great idea for a game. This did come out of a game jam, so sometimes the product is just an expression of a raw idea and it is a fantastic idea.  I think the multiplayer version is where this game would shine. Solo play felt a little flat but I came to a rather interesting place by the end of it, and I think it’s a really neat game.

Continue reading “Solo: [Stories To Tell]”

Solo: [Recollection Gloaming]

CONTENT WARNING: Death, Injury, Fire, War.
(This game REALLY should be played before you listen to the AP, it is totally possible to have this game spoiled for you. Get it here.)

A wonderful, emotional, and atmospheric episode of Solo. Playing through this guided solo RP experience was my FAVOURITE part of this series so far. It pulls together several underused tools of storytelling that we don’t see nearly often enough in RPGs. Not at the mechanical level anyway.

It’s, FANTASTIC!

Continue reading “Solo: [Recollection Gloaming]”

Solo: [My Favourite Pilot!!]

Content Warning: Death.
It’s August, it’s nonbinary TTRPG month, and we’ve got so much planned. 2 conventions, a Ray’s birthday, some collaborations with other nonbinary folks, and a new product release from Ray.

And to make it even more fantastic; we’re going to be bringing you 4 episode of our new series Solo. This series is all about exploring single player RPGs, and highlighting this innovative and avant garde area of RPG design.

This week we’re playing My Favourite Pilot!! A game by Sophie Mallinson that was made as part of the Emotional Mecha Game Jam. It’s a tight little game about how we respond to the loss of celebrities, and their impact on our growth.

If you like it, get yourself a copy hereContinue reading “Solo: [My Favourite Pilot!!]”