[Live. Love. Die.]: RESE Mission 3

The final episode of our mini playtest with Alex and Ryan.

This week we telegraph hard that our desire to explore one of the death moves, and we do deliver.
Our pilots run their newly improved mechs through their paces. The ground crews engage in some bonding. And then everything burns.

Content Warning: this episode depicts the emotionally charged death of a player character. We all were pretty moved by it, so I wanted to warn y’all that it could get emotional.
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[Blades In The Dark]: Arcus


Welcome to Arcus, an island city. Floating in the sea of clouds. Populated by refugees, academics, mystics, criminals, and entrepreneurs. All of them survivors of a shattered world. We join a group of scoundrels fresh out of Bedlam, looking to carve out a place for them and theirs. Hopefully we’ll see them grow into a powerful organisation, and overcome daring obstacles. We might also see them suffer. Strife from their past, their relationships, and their ambition will all test their resolve.

Should they endure, glory awaits them!

Join us, in our longest series to date. In a world of our own creation; built using The Quiet Year, and run using Blades In The Dark. This is Blades In The Dark: Arcus.

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Apocalypse World: The Verdant Mountains Campaign

Our 2nd Powered by the Apocalypse campaign, this one went way better; we even finished it!
Set in a world over run by wild malicious forests, where ruins of the old world are being choked out and eaten away by plants. Nestled in the mountains of the this world is the dam our protagonists call home. A community divided, politically and physically.
Our characters will have to navigate the political waters of this world to try an accomplish their various goals.

We hope you enjoy listening, if you like to see what we thought of the campaign you can read more after the break.

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Gods&Monsters: The Slayers Of Decadence

This is a complete playlist for our Gods&Monsters FATE campaign.
You can also find all the posts by clicking on Gods&Monsters category.

What started as gods bickering, and old pantheons fighting back; evolved into one of our best campaigns yet. A fantastic exploration of mythic family bonds, and what it takes to safe guard a community. While the audio quality suffers a little towards the beginning of the campaign (we are working on remastering the files) we’re still extremely proud of what we’ve created.

Once we’d finished recording the campaign, Raymond asked the GM (Ryan), and the other player (Eric), what their thoughts were. You can read that below the break.
UPDATE: we are currently working on a remastering of the audio for this campaign.
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