Solo: [My Favourite Pilot!! And An Update]

To help me get back into the swing of things, and explain why I’ve been unable to post, I went back and visited something from our Solo Series.

I wanted to talk through what has been keeping me from making. Also thought it would be a good way to show off the kind of content I make for [Quest Markers] our Patreon exclusive podcast.

So in this week’s episode I talk through my recent run of bad health, explain one way to get back into creating, and I do all while playing My Favourite Pilot!!

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Solo: [Eternal Frame]

This week’s episode of solo is a super short one!

We’re playing a single person graffiti RPG.
It asks you to put yourself in the role of a pilot, likely about to die in battle, writing your final goodbye on the inside of your giant robots cockpit, like all those that came before you.

And you do this by writing poetry on a building.
Below is a photo of our wall poem, and a full copy of the game.
Play it, if you feel safe enough.


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Solo: [In The Ocean]

In The Ocean is a micro rpg with prompt cards that ask you to answer questions about the world, or play out scenes from your past.
In it you play as a mech pilot stranded on an ocean planet, watching the battle overhead. As you wait for rescue you remember your past.

It’s a pretty excellent game, and I hadn’t thought about it during the recording but it could be an excellent way to build the setting for a more expansive mech game.

Get your own copy of In The Ocean here.

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Solo: [Stories To Tell]

CONTENT WARNING: Death, Injury, Lizards, Birds.
This was weird play experience. You ask questions of the other players…or in solo mode, you ask yourself? It was an interesting game, I liked it.

In particular, I think it’s a great idea for a game. This did come out of a game jam, so sometimes the product is just an expression of a raw idea and it is a fantastic idea.  I think the multiplayer version is where this game would shine. Solo play felt a little flat but I came to a rather interesting place by the end of it, and I think it’s a really neat game.

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Solo: [Recollection Gloaming]

CONTENT WARNING: Death, Injury, Fire, War.
(This game REALLY should be played before you listen to the AP, it is totally possible to have this game spoiled for you. Get it here.)

A wonderful, emotional, and atmospheric episode of Solo. Playing through this guided solo RP experience was my FAVOURITE part of this series so far. It pulls together several underused tools of storytelling that we don’t see nearly often enough in RPGs. Not at the mechanical level anyway.

It’s, FANTASTIC!

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Solo: [My Favourite Pilot!!]

Content Warning: Death.
It’s August, it’s nonbinary TTRPG month, and we’ve got so much planned. 2 conventions, a Ray’s birthday, some collaborations with other nonbinary folks, and a new product release from Ray.

And to make it even more fantastic; we’re going to be bringing you 4 episode of our new series Solo. This series is all about exploring single player RPGs, and highlighting this innovative and avant garde area of RPG design.

This week we’re playing My Favourite Pilot!! A game by Sophie Mallinson that was made as part of the Emotional Mecha Game Jam. It’s a tight little game about how we respond to the loss of celebrities, and their impact on our growth.

If you like it, get yourself a copy hereContinue reading “Solo: [My Favourite Pilot!!]”

Solo: [Death Sentence]

Content Warning: Death, War.
Solo is a new series from us where Ray will be taking a closer look at single player RPGs. The first season of this new show will look at Solo RPGs from the Emotional Mecha Game Jam.

First up is Death Sentence, a game by Jeff Ellis. In it you play as a mech pilot, left behind after helping a colony ship safely escape this sector of space. The enemy approaches, and you have to decide what to do with your final moments…and compose your final words.

We hope you like this new series, and if you’ve got feedback we’d love to hear it.

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