Solo: [My Favourite Pilot!! And An Update]

To help me get back into the swing of things, and explain why I’ve been unable to post, I went back and visited something from our Solo Series.

I wanted to talk through what has been keeping me from making. Also thought it would be a good way to show off the kind of content I make for [Quest Markers] our Patreon exclusive podcast.

So in this week’s episode I talk through my recent run of bad health, explain one way to get back into creating, and I do all while playing My Favourite Pilot!!

Continue reading “Solo: [My Favourite Pilot!! And An Update]”

Solo: [Stories To Tell]

CONTENT WARNING: Death, Injury, Lizards, Birds.
This was weird play experience. You ask questions of the other players…or in solo mode, you ask yourself? It was an interesting game, I liked it.

In particular, I think it’s a great idea for a game. This did come out of a game jam, so sometimes the product is just an expression of a raw idea and it is a fantastic idea.  I think the multiplayer version is where this game would shine. Solo play felt a little flat but I came to a rather interesting place by the end of it, and I think it’s a really neat game.

Continue reading “Solo: [Stories To Tell]”

Solo: [My Favourite Pilot!!]

Content Warning: Death.
It’s August, it’s nonbinary TTRPG month, and we’ve got so much planned. 2 conventions, a Ray’s birthday, some collaborations with other nonbinary folks, and a new product release from Ray.

And to make it even more fantastic; we’re going to be bringing you 4 episode of our new series Solo. This series is all about exploring single player RPGs, and highlighting this innovative and avant garde area of RPG design.

This week we’re playing My Favourite Pilot!! A game by Sophie Mallinson that was made as part of the Emotional Mecha Game Jam. It’s a tight little game about how we respond to the loss of celebrities, and their impact on our growth.

If you like it, get yourself a copy hereContinue reading “Solo: [My Favourite Pilot!!]”

[Live. Love. Die. Remember]: Love’s Comet

CW: Fire, Storms, Earthquakes, Riots, Police Brutality, Death.
My friend Andrew and I played our first game together, and they graciously let me record it.

We played Live. Love. Die. Remember. together and explored a world where mechs are used to hold back the extreme weather events caused by anthropogenic climate change.

Get your own copy of LLDR by clicking here. Continue reading “[Live. Love. Die. Remember]: Love’s Comet”