Brinkwood Interview

It’s been a long, exhausting year. We’re all trying to survive Plagues, Ecological Collapse, and Capitalism. Sounds like a perfect time to talk about woodland bandits robbing vampires! It’s time to talk about Brinkwood!

This week, to get you all excited for their kickstarter, we’ve pulled this interview out of the depths of long distant January…it was a different time. I hope you enjoy listening to Erik tell us about this exciting Forged in the Dark game.

Coming to Kickstarter on the 15th of September 2020.

Follow Erik on twitter to hear more about the game.

Solo: [LLDR Spaceship Hack]

It’s been a hard for me to work on the podcast the last few weeks. I’ve been struggling with organising content for months, and the current global crises just made me collapse inward.

But on Friday morning I woke up determined to record something, and after racking my brain a bit I realised that the game I wanted to play…hadn’t been written yet.

I spent friday morning writing an playtesting a hack of LLDR where you play as a spaceship. And I thought, I’d share that live playtest with you all.

Let us know what you thought, do you have any ideas for prompts?

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Solo: [Slough]

This week I play another Ritual game. This time I’m a wizard trying to change themself into something new, in an attempt to overcome the past.
This is a lovely, poetic, and kind of cossy little game. It’s intimate and tender, yet also brooding and ominous.

It’s a game by Luke Jordan, and outstanding Australian creator who I’ve interviewed twice!
Luke’s having a sale on their game store right now, so buy this game or another over on their storeContinue reading “Solo: [Slough]”

Interview with Matthew Gravelyn

First interview of the new year, and this is a follow up to last weeks Actual Play.
Matthew Gravelyn is a game maker/writer with a varied background. Having worked on Humblewood, Mall Kids, and of course Legacy of Steel.

We talked about his experience with zines, his process as an artist, and his future projects.

Matthew has a project he’s kickstarting soon as part of Zinequest, take a look.

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Dream Anew Interview, withy Luke Jordan.

We talk to Luke about their new Utopian game, the need for hopeful fiction, and I finally find out what a Belonging Outside Belonging game is. All that and more in our final public episode of the year.

Get your own copy of Dream Anew here.

We’ll be back with more content in January, or subscribe to our patreon to get one more episode of Quest Markers before the end of the year.

Continue reading “Dream Anew Interview, withy Luke Jordan.”

Solo: [Tea With Demons]

After a short break in our schedule to do a family emergency, we return with another lovely Solo Actual Play.

A lovely ritual by Jamila, that asks us to make tea for a demon, ask them questions about what troubles us, and listen to what they have to say. Perfect way to analyze what is weighing heavy on one’s mind.

If you enjoyed this, get your own copy here.

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[NYWF]: Dungeon Writers and Arts Dragons

In following with the example set by the festival. I would like to acknowledge the Awabakal and Worimi peoples, who are the traditional custodians of the land the festival was held on, and that this podcast was made on. I pay respect to their elders past and present as well as to any listeners with a connection to the world’s oldest continuing culture. I would also like to acknowledge that sovereignty was never ceded and this always was and always will be Aboriginal land.

The first in our series of content recorded for, about, and at the National Young Writers Festival here in Newcastle. This is an Actual Play of hacked version of Ash McAllan’s game Oracle.

Elyce Phillips, Soo-Min Shim, and Chloe Alison Escott, join Ray on a journey to find Arts Funding. Recorded in front of a live audience, it was a hilarious adventure as well as being full of many firsts. We hope you enjoy.

[Note: we did our best with the editing of the sound quality, but it was a noisy space.]

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Solo: [Recollection Gloaming]

CONTENT WARNING: Death, Injury, Fire, War.
(This game REALLY should be played before you listen to the AP, it is totally possible to have this game spoiled for you. Get it here.)

A wonderful, emotional, and atmospheric episode of Solo. Playing through this guided solo RP experience was my FAVOURITE part of this series so far. It pulls together several underused tools of storytelling that we don’t see nearly often enough in RPGs. Not at the mechanical level anyway.

It’s, FANTASTIC!

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