Iron Edda Reforged is the latest iteration of an ongoing multiverse of games and other fiction. Like it’s forbears Iron Edda Reforged is built ( almost literally) around the bones of giants and Ragnarok! Reforged adds a cyberpunk flare to the mix.
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Descent into Midnight Interview
This week we have a lovely conversation with Taylor LeBresh, one of the many people working on the upcoming RPG release Descent Into Midnight.
The game focuses on community, family, and hope.
Set in a technologically advanced aquatic civilization whose culture has never been touched by humanity.
Players take on the roles of guardians, defending their community from a physical, emotional, and even existential threats.
Taylor and I had a lovely long discussion about how the team itself was built around those themes, and how they are bringing the game to life.
You can find out more about Descent Into Midnight on Kickstarter or on Twitter.
Interview with Matthew Gravelyn
First interview of the new year, and this is a follow up to last weeks Actual Play.
Matthew Gravelyn is a game maker/writer with a varied background. Having worked on Humblewood, Mall Kids, and of course Legacy of Steel.
We talked about his experience with zines, his process as an artist, and his future projects.
Matthew has a project he’s kickstarting soon as part of Zinequest, take a look.
IQH presents: Death In Role Playing Games
CW: Death, Suicide, End-Of-Life Care
Sidney, Jamila, and Ray are 3 game makers that are all interested in how games explore death. We brought them together to open up and talk about their experiences with death, and how we might explore death and themes adjacent to it in more interesting and varied ways.
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