Descent into Midnight Interview

This week we have a lovely conversation with Taylor LeBresh, one of the many people working on the upcoming RPG release Descent Into Midnight.

The game focuses on community, family, and hope.
Set in a technologically advanced aquatic civilization whose culture has never been touched by humanity.
Players take on the roles of guardians, defending their community from a physical, emotional, and even existential threats.

Taylor and I had a lovely long discussion about how the team itself was built around those themes, and how they are bringing the game to life.

You can find out more about Descent Into Midnight on Kickstarter or on Twitter.

Continue reading “Descent into Midnight Interview”

[Live. Love. Die.] Phoenix Academy 0

EDITOR’S NOTE: This series ended up touching a lot on Fascism and Authoritarianism, and while attempts were made not to make it representative of particular historical or cultural events…I feel like we failed in that regard. I would not have told this story, this way, if I was making it now. It is important to acknowledge our failure. I could have done better.

Session Zero of our latest campaign playtest of Live. Love. Die.
This is a playtest campaign so some stuff is going to be a little rough, and might change during play.

This campaign features 3 university students, studying at the top Agnatan Military school. they are training to be Ace Mecha Pilots, the best of the best. Each one an exemplar of what can be achieved in the service.

I hope you enjoy our session zero, where we build our pilots, and our world. We also do a quick mission at the end too. Continue reading “[Live. Love. Die.] Phoenix Academy 0”

[Live. Love. Die.]: RESE Mission 3

The final episode of our mini playtest with Alex and Ryan.

This week we telegraph hard that our desire to explore one of the death moves, and we do deliver.
Our pilots run their newly improved mechs through their paces. The ground crews engage in some bonding. And then everything burns.

Content Warning: this episode depicts the emotionally charged death of a player character. We all were pretty moved by it, so I wanted to warn y’all that it could get emotional.
Continue reading “[Live. Love. Die.]: RESE Mission 3”