NYWF Needs More Game Makers!

In following with the example set by the festival. I would like to acknowledge the Awabakal and Worimi peoples, who are the traditional custodians of the land the festival was held on, and that this podcast was made on. I pay respect to their elders past and present as well as to any listeners with a connection to the world’s oldest continuing culture. I would also like to acknowledge that sovereignty was never ceded and this always was and always will be Aboriginal land.

CW: Alcohol

National Young Writers Festival happens every year in early October, in Newcastle Australia. It is part of a collection of arts festivals that happen as part of This Is Not Art festival. It’s free to attended, and offers workshops, panels, comedy sets, poetry readings, and more!

It’s made up of artists from all over the place, getting together, and sharing their creative energy, insight, and skills with each other and the public.

I want more game makers to attend, and more importantly; I want them on panels!

Let us see if I can convince you, while I pay homage to The Mixed Six. Continue reading “NYWF Needs More Game Makers!”

Interview with Rae White

This week we have a special interview with my partner, and collaborator Rae.
We’ve been working on a poetry board game together. In it you write poems about the rooms of a house you imagine yourself to be exploring. There are prompts about the contents of the house to help you, and at the end you do a reading of your house poems.

It’s called Architype and we thought interviewing Rae would be a fun way to introduce it to you. Continue reading “Interview with Rae White”

Interview with DC, designer of Mutants in the Night


[CONTENT WARNING: There is a brief mention of the struggles of dealing with depression, anxiety, and suicidal thoughts in this episode.]

This week we interviewed an up and coming Game Designer from the States; DC.
DC is working on an adaptation of Blades In The Dark, called Mutants In The Night. It’s got some really interesting themes of community. And looks at many of the experiences of non dominant social groups; with a focus on African American, and Queer communities.

We also talked about DC’s game dev origin story, and the intersection of Martial Arts and Rap music. Continue reading “Interview with DC, designer of Mutants in the Night”

[The Deep Forest] Fae

CW: Violence, corporal punishment, kidnapping, colonialism.


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We did a crossover of sorts recently. We had Lachlan from Fantasy Cartography on the show to play a little bit of The Deep Forest with us. It was a blast!
For those that are unaware, The Deep Forest is a collaborative map drawing game built off of The Quiet Year. It’s about communities reestablishing themselves in a postcolonial world. The hardships they face, and how they overcome them. Our game feature some violence, and a few absurd jokes; but we still played to the subject matter, so just be aware that it might be a bit emotional for some.
Continue reading “[The Deep Forest] Fae”

Cards Against Humanity 3: Beyond Thunderdome

Got an episode of CAH for you this week while we prep for the new campaign!

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Farewell from the past.