Interview with Steve Dee

We’ve been quietly following a game called Relics since Ray first heard about it at GXAustralia in 2017. The fact that it’s about Angels was enough to get us interested, but it’s exploration of memory, power, and and strange events pulled us in deeper.

This week we talk to Steve Dee, the Australian game dev responsible for much of Relics. Ray and Steve also talked a little bit about the history of game design in Australia and how the scene has changed. As well as talking about zines and newsletters.

If you want a to help make Relics a reality, support it on Kickstarter.

Continue reading “Interview with Steve Dee”

Interview With Luke

Luke is a wonderful Australian RPG Designer. They have been the inspiring force behind many great ideas in our community, and has made some really wonderful games.

We had a great time talking about their work, how they’ve inspired other designers, and why the Australian RPG maker scene is populated with such weird & interesting stuff. Continue reading “Interview With Luke”