Interview with Rae White

This week we have a special interview with my partner, and collaborator Rae.
We’ve been working on a poetry board game together. In it you write poems about the rooms of a house you imagine yourself to be exploring. There are prompts about the contents of the house to help you, and at the end you do a reading of your house poems.

It’s called Architype and we thought interviewing Rae would be a fun way to introduce it to you. Continue reading “Interview with Rae White”

Interview with Ross Payton

Ross Payton is a podcast producer and freelance game writer. He’s worked on content for Eclipse Phase, Delta Green, Red Markets, and more. He’s the producer of Role Playing Public Radio and all their affiliated shows, as well as The Mixed Six!

Ross Payton is someone I’ve always wanted to interview and I’m so grateful I finally got to speak with him. And I’m excited to share it with you! Continue reading “Interview with Ross Payton”

Hard Wired Island Interview Part 2: Freyja

It’s time for part 2 of our 2 part interview series.

This week we’re talking to Freyja about her role in making Hard Wired Island. We talk with her about where she got started as a designer, and she’s tried to reinforce the themes of the game in its mechanics.

If you missed part 1 you can hear it here.

Hard Wired Island is up on Kickstarter right now, you can find more here. Continue reading “Hard Wired Island Interview Part 2: Freyja”

Hard Wired Island Interview Part 1: Ettin

We have a 2 part interview series to celebrate Ray’s continuing recovery.

This week we’re talking to Ettin about his role in making Hard Wired Island. Ettin talks us through some of the setting, it’s weirder parts, and almost goes on a rant about AI.

Next week we’ll be talking to Freyja about her role, the mechanics of the game, and how she got into game design.

Hard Wired Island is up on Kickstarter right now, you can find more here.

Listen to part 2 by clicking here.

Continue reading “Hard Wired Island Interview Part 1: Ettin”

San Jenaro Co-Op interview

Our 30th interview, and it’s a really interesting topic.
The San Jenaro Co-Op is a new experiment in RPG production. A cooperatively owned and run organisation working together to promote and produce RPG content. With each member sharing in the profits.

They sent two members of their org over to talk to us. New comer to the industry Chris, and established designer Liam. I was excited to be part of Chris’ learning process, and also to hear both of them tell me about the interesting work they are doing over at San Jenaro.

Continue reading “San Jenaro Co-Op interview”