In the lead up to the new Kickstarter we got to talk to Jeff Barber about his work shaping the New Edition of Blue Planet. The changes, what’s staying the same, and what it is for those who’ve never heard of it before.
Our Shores Interview – Joaquin
This is the last of our trio of interviews celebrating the Our Shores Kickstarter. Today I’m talking to Joaquin a Filipino writer, novelist, serialist, and game designer from the Philippines.
Joaquin along with partner Gio, is working on perhaps my favourite of the 3 tentpole Our Shores projects. Maharlika, a technomystic Science Fantasy mecha RPG inspired by Filipino Mythology. Like of course I’m gonna be hype for that?!
Go check out the Our Shores kickstarter.
Continue reading “Our Shores Interview – Joaquin”
Our Shores Interview – Sin and Pam
This is the 2nd of our trio of interviews celebrating the Our Shores Kickstarter. This time we’re talking to Pammu & Sin, two amazing game makers from the Philippines. Together they are creating Navathem’s End.
Support the Our Shores Kickstarter and help make Navathem’s End a reality. Our Shores: An RPGSEA Compilation
Continue reading “Our Shores Interview – Sin and Pam”
Our Shores Interview – Sam
We are back with a trio of interviews over the next 3 weeks, diving into the various projects that make up the Our Shores Kickstarter.
This week we’re talking to Sam, a game maker from Malaysia working on Capitalites. A game exploring the messy archetypes and relationships of young people living in the big city.
you can find links to the kickstarter and more below
Our Shores: An RPGSEA Compilation Continue reading “Our Shores Interview – Sam”
Brinkwood Interview
It’s been a long, exhausting year. We’re all trying to survive Plagues, Ecological Collapse, and Capitalism. Sounds like a perfect time to talk about woodland bandits robbing vampires! It’s time to talk about Brinkwood!
This week, to get you all excited for their kickstarter, we’ve pulled this interview out of the depths of long distant January…it was a different time. I hope you enjoy listening to Erik tell us about this exciting Forged in the Dark game.
Coming to Kickstarter on the 15th of September 2020.
Follow Erik on twitter to hear more about the game.
Interview with Mids Meinberg
Meinberg is a designer from the states making some interesting work, we sat down to talk about what motivates thons creative process.
We also talked about thons zinequest project, inspired by the Oz series.
Descent into Midnight Interview
This week we have a lovely conversation with Taylor LeBresh, one of the many people working on the upcoming RPG release Descent Into Midnight.
The game focuses on community, family, and hope.
Set in a technologically advanced aquatic civilization whose culture has never been touched by humanity.
Players take on the roles of guardians, defending their community from a physical, emotional, and even existential threats.
Taylor and I had a lovely long discussion about how the team itself was built around those themes, and how they are bringing the game to life.
You can find out more about Descent Into Midnight on Kickstarter or on Twitter.
Interview with Matthew Gravelyn
First interview of the new year, and this is a follow up to last weeks Actual Play.
Matthew Gravelyn is a game maker/writer with a varied background. Having worked on Humblewood, Mall Kids, and of course Legacy of Steel.
We talked about his experience with zines, his process as an artist, and his future projects.
Matthew has a project he’s kickstarting soon as part of Zinequest, take a look.
Dream Anew Interview, withy Luke Jordan.
We talk to Luke about their new Utopian game, the need for hopeful fiction, and I finally find out what a Belonging Outside Belonging game is. All that and more in our final public episode of the year.
Get your own copy of Dream Anew here.
We’ll be back with more content in January, or subscribe to our patreon to get one more episode of Quest Markers before the end of the year.
NYWF Needs More Game Makers!
In following with the example set by the festival. I would like to acknowledge the Awabakal and Worimi peoples, who are the traditional custodians of the land the festival was held on, and that this podcast was made on. I pay respect to their elders past and present as well as to any listeners with a connection to the world’s oldest continuing culture. I would also like to acknowledge that sovereignty was never ceded and this always was and always will be Aboriginal land.
CW: Alcohol
National Young Writers Festival happens every year in early October, in Newcastle Australia. It is part of a collection of arts festivals that happen as part of This Is Not Art festival. It’s free to attended, and offers workshops, panels, comedy sets, poetry readings, and more!
It’s made up of artists from all over the place, getting together, and sharing their creative energy, insight, and skills with each other and the public.
I want more game makers to attend, and more importantly; I want them on panels!
Let us see if I can convince you, while I pay homage to The Mixed Six. Continue reading “NYWF Needs More Game Makers!”