Solo: [Slough]

This week I play another Ritual game. This time I’m a wizard trying to change themself into something new, in an attempt to overcome the past.
This is a lovely, poetic, and kind of cossy little game. It’s intimate and tender, yet also brooding and ominous.

It’s a game by Luke Jordan, and outstanding Australian creator who I’ve interviewed twice!
Luke’s having a sale on their game store right now, so buy this game or another over on their storeContinue reading “Solo: [Slough]”

First Look: [VanJesus]

CW: Extreme Violence and Animal Cruelty.

The Sun of God is about to kick some vampire ass!

VanJesus is an over the top adventure rpg where you play as archetypes of Jesus (or other biblical archetypes.) You hunt vampires in over the top adventures, and try to make the world a…well not safer place. A less Vampire filled place?

It’s a Wild game, and it was a blast getting to play it with Sofi and Wilfred.

Get your own copy of VanJesus here. https://micah-anderson.itch.io/vanjesus

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Solo: [Eternal Frame]

This week’s episode of solo is a super short one!

We’re playing a single person graffiti RPG.
It asks you to put yourself in the role of a pilot, likely about to die in battle, writing your final goodbye on the inside of your giant robots cockpit, like all those that came before you.

And you do this by writing poetry on a building.
Below is a photo of our wall poem, and a full copy of the game.
Play it, if you feel safe enough.


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Solo: [In The Ocean]

In The Ocean is a micro rpg with prompt cards that ask you to answer questions about the world, or play out scenes from your past.
In it you play as a mech pilot stranded on an ocean planet, watching the battle overhead. As you wait for rescue you remember your past.

It’s a pretty excellent game, and I hadn’t thought about it during the recording but it could be an excellent way to build the setting for a more expansive mech game.

Get your own copy of In The Ocean here.

Continue reading “Solo: [In The Ocean]”

Solo: [Recollection Gloaming]

CONTENT WARNING: Death, Injury, Fire, War.
(This game REALLY should be played before you listen to the AP, it is totally possible to have this game spoiled for you. Get it here.)

A wonderful, emotional, and atmospheric episode of Solo. Playing through this guided solo RP experience was my FAVOURITE part of this series so far. It pulls together several underused tools of storytelling that we don’t see nearly often enough in RPGs. Not at the mechanical level anyway.

It’s, FANTASTIC!

Continue reading “Solo: [Recollection Gloaming]”