Descent into Midnight Interview

This week we have a lovely conversation with Taylor LeBresh, one of the many people working on the upcoming RPG release Descent Into Midnight.

The game focuses on community, family, and hope.
Set in a technologically advanced aquatic civilization whose culture has never been touched by humanity.
Players take on the roles of guardians, defending their community from a physical, emotional, and even existential threats.

Taylor and I had a lovely long discussion about how the team itself was built around those themes, and how they are bringing the game to life.

You can find out more about Descent Into Midnight on Kickstarter or on Twitter.

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First Look: [VanJesus]

CW: Extreme Violence and Animal Cruelty.

The Sun of God is about to kick some vampire ass!

VanJesus is an over the top adventure rpg where you play as archetypes of Jesus (or other biblical archetypes.) You hunt vampires in over the top adventures, and try to make the world a…well not safer place. A less Vampire filled place?

It’s a Wild game, and it was a blast getting to play it with Sofi and Wilfred.

Get your own copy of VanJesus here. https://micah-anderson.itch.io/vanjesus

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Interview with Matthew Gravelyn

First interview of the new year, and this is a follow up to last weeks Actual Play.
Matthew Gravelyn is a game maker/writer with a varied background. Having worked on Humblewood, Mall Kids, and of course Legacy of Steel.

We talked about his experience with zines, his process as an artist, and his future projects.

Matthew has a project he’s kickstarting soon as part of Zinequest, take a look.

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