[Live. Love. Die. Remember]: Love’s Comet

CW: Fire, Storms, Earthquakes, Riots, Police Brutality, Death.
My friend Andrew and I played our first game together, and they graciously let me record it.

We played Live. Love. Die. Remember. together and explored a world where mechs are used to hold back the extreme weather events caused by anthropogenic climate change.

Get your own copy of LLDR by clicking here. Continue reading “[Live. Love. Die. Remember]: Love’s Comet”

Hard Wired Island Interview Part 2: Freyja

It’s time for part 2 of our 2 part interview series.

This week we’re talking to Freyja about her role in making Hard Wired Island. We talk with her about where she got started as a designer, and she’s tried to reinforce the themes of the game in its mechanics.

If you missed part 1 you can hear it here.

Hard Wired Island is up on Kickstarter right now, you can find more here. Continue reading “Hard Wired Island Interview Part 2: Freyja”