Interview with DC, designer of Mutants in the Night


[CONTENT WARNING: There is a brief mention of the struggles of dealing with depression, anxiety, and suicidal thoughts in this episode.]

This week we interviewed an up and coming Game Designer from the States; DC.
DC is working on an adaptation of Blades In The Dark, called Mutants In The Night. It’s got some really interesting themes of community. And looks at many of the experiences of non dominant social groups; with a focus on African American, and Queer communities.

We also talked about DC’s game dev origin story, and the intersection of Martial Arts and Rap music. Continue reading “Interview with DC, designer of Mutants in the Night”

[Monsterhearts]: Zero and One

This is the session Zero and session One of our short Monsterhearts game. The session zero includes discussions of what elements we want to look at, what themes we want to deal with, and what we want to avoid. We talk about racism, sexism, and violence. We discuss safety tools.

Session One begins on in a dorm room, in a boys only boarding school, on an island. And the actually recording starts at 1h and 50m.

Continue reading “[Monsterhearts]: Zero and One”

First Look: [Dragons Conquer America]


We were asked by Burning Games to play their new game about the colonisation of America by monsters who ride into war on dragons. It’s meant to be a game that deals with issues of exploitation and prejudice but honestly; I don’t think they take a hard enough stance.

We had fun playing the game, so I hope you enjoy listening to us fumble our way through temples, and jungles, and strange monsters. This was the first time we’d played a card resolution RPG on the show as well, so enjoy that. Continue reading “First Look: [Dragons Conquer America]”